Potrero War

Thursday, May 24 2018 - Monday, May 28 2018


Rapier Combat

MARSHALING

We need at least one additional marshal for every ten fighters on the field. Please think of marshaling at least one scenario if you can. Non-fighters are welcome to serve as border marshals, even if they are not warranted Marshals.

Any volunteers interested in marshaling may report to Marshal's Point each day to check in.

All activities take place on the Rapier Field (All times are estimates)

WEAPON AND ARMOR INSPECTION

Inspections are at the Marshal Point before fighting starts. Weapons must be inspected every day; Armor need not be inspected more than once at an event.

Rapier Melee Scenarios

An invading army threatens to overrun your beloved town! Gather your militia and prepare to meet them on the field and in the streets. Bring your swords, spears, guns (RBGs) and friends!

Regards,

Zhivana Igorevna and Marcos de la Cruz

Thursday

Hay Bale Setup and Pickups
If you are on site by Thursday afternoon we would appreciate your help setting up hay bales. The field is available for pickup fights, though you will need to find your own marshal.

Friday: Approaching the Town

Armor Inspection 9:00 - 10:00

Introduction to Rapier Melee class 9:30
If this is your first rapier melee, learn the ropes before you hit the field! Class will review melee-specific rules and introduce common conventions you will want to know.

Warm-up
A short resurrection battle with no teams; fight with (and against!) whom you will.

The Battle Begins
Where did these scoundrels come from?! Fight them to the last in an open-field battle.

Defend the Bridge
The invaders push toward the town over the river -- dont let them cross! The dead will remain on the field for this scenario and can be moved using the same conventions as for legged fighters.

Raise the Alarm
Alert the town to the oncoming horde by raising the flags! This will be a flag resurrection battle. One fighter on each team will serve as a mobile rez point.

Saturday: Town Square

Armor Inspection 9:00 - 10:00

Introduction to Rapier Melee class 9:30
If this is your first rapier melee, learn the ropes before you hit the field! Class will review melee-specific rules and introduce common conventions you will want to know.

Warm-up:
A short resurrection battle with no teams; fight with (and against!) whom you will.

A Bloody Brawl:
The intruders have reached the town square. Fight them off in this last-fighter-standing battle. The dead will remain on the field for this scenario and can be moved using the same conventions as for legged fighters.

Medic!
Help has arrived for the wounded! As both sides vie for control of the checkpoints, medics on each team will be designated to escort wounded and dying fighters to the resurrection point.

Fighting Retreat:
The town square is overrun and you beat a hasty retreat into the streets. The attackers will have one resurrection each while they force back the militia and attempt to reach the other side.

Sunday: The Streets

Armor Inspection 9:00 - 10:00

Warm-up:
A short resurrection battle with no teams; fight with (and against!) whom you will.

To the Barricades!
Board up the shops before the vile marauders arrive! Defenders will have a brief period before the battle to set up defenses to prevent the attackers from reaching the other side.

Thwart the Invaders:
As the attackers surge through the streets, the defenders may modify their defenses to block the assault.

The Spoils of War:
After defeating the invaders a squabble breaks out among the victors over distribution of treasure. You may know this fan-favorite scenario by the name Cyclops Gold.


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Title images © 2002-2017, Lee Varis

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